Signalis

During Gamescom 2021 it was announced that SIGNALIS will be included in Xbox Game Pass upon release.

Signalis review

published 22 November 2022
(Image: © Humble Games)

Our Verdict

Tense, haunting and beautiful. Inventory shenanigans aside, one of the best survival horror games yet.

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Need to know

What Is It?: Psychological sci-fi survival horror inspired by Silent Hill.
Expect To Pay $20/£16
Developer Rose Engine
Publisher Humble Games
Reviewed On Windows 11, Nvidia 2080 Ti, Intel i9-9900k @ 4.9ghz, 32gb RAM
Multiplayer? No
Link Official site

Horror is hard to do right, especially when not relying on cheap, reliable jump-scares. It’s why the original Silent Hill trilogy are regarded as classics, while their many sequels and imitators are largely forgotten. Despite being the debut release from tiny two-person indie studio Rose-Engine, sci-fi horror adventure Signalis joins that coveted pantheon as one of the best in the genre, and a personal favorite from a jam-packed year.

At a glance, Signalis is familiar and accessible (right down to the low-fi PS1-inspired graphics) to anyone who has played a classic-style survival horror game. Played from an overhead perspective, there’s a labyrinth of interconnected rooms to explore, many locked doors, a mixture of logical and more abstract puzzles and an assortment of monsters to shoot. Inventory space is at a premium, healing is finite, and the game can only be saved at safe-rooms where you can stash unused items in a storage chest.

(Image credit: Humble Games)

Aesthetically, it feels like a refinement of those PlayStation gems as well. Backdrops are pin-sharp, crisp pixel-art, while characters are smoothly animated 3D models, always clear and readable despite their relatively small size. The UI is similarly sharp, despite its diegetic retro-tech aesthetics, and the map screen is especially good, automatically marking off any door you’ve been near as locked, barred or open. Audio-wise, it channels the best in the business, with some very Akira Yamaoka industrial drones accompanying quieter moments, chaotic, panicked noise kicking in during combat, and an assortment of nostalgic tones, beeps and warbles accompanying menu actions.

It’s old-school survival horror done right. Combat is tense and resource-limited, encouraging evasion and ammo-hoarding. Puzzles are cleverly designed, stalling progress just long enough to deliver a Eureka moment. The only truly unfamiliar mechanical element is the radio tuner. Found early on, it allows you to listen into and decode radio signals. Sometimes just creepy numbers stations, other times key clues to items, and occasionally it even gets used in combat. While not game-redefining, it’s a consistent enough presence to put a refreshing spin on even Signalis’ more familiar systems.

Other elements are borrowed more directly from the Resident Evil 1 remake, including a ‘panic item’ slot for escaping close combat, and a limited supply of incendiaries to burn corpses and permanently clear frequently traveled halls. While most similar to Resident Evil mechanically, its overall atmosphere hews far closer to Silent Hill, telling the story of a lone technician android named Elster descending into metaphorical (and potentially literal) hell in search of her missing co-pilot.

(Image credit: Humble Games)

While Signalis trades in familiar sci-fi horror tropes (including an assortment of warped biomechanical creatures to shoot), this is psychological horror at heart. It’s a character-driven and emotionally charged story. An intentionally fragmented and dreamlike downward spiral, following a potentially unreliable narrator—where Elster goes, the player is dragged forcibly along, whether they want to or not.

This is psychological horror at heart. It’s a character-driven and emotionally charged story.

To go into too much detail risks spoiling some surprises, but Signalis eschews sudden, loud scares in favor of making the player feel constantly insecure, from persistent resource scarcity to hard narrative curveballs. Enemies can rise again in once-cleared locations, the game’s perspective may suddenly shift from locked overhead to first-person, and plot twists may carry heavy enough implications to demolish any previously-held understanding of what’s happening.

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Features

  • Classic survival horror gameplay.
  • Striking pixel-art anime aesthetic.
  • Slow-paced, creeping surreal psychological horror with a dense atmosphere.
  • Unique, Eurasian cold-war retro-tech sci-fi take on cosmic horror.
  • Highly detailed first-person event & puzzle screens.
  • Top-down exploration and combat.
  • Multilayered story weaving together personal conflict and cosmic horror.

SIGNALIS Official Launch Trailer YouTube

SIGNALIS Gameplay Overview YouTube

SIGNALIS Official Release Date Trailer YouTube

SIGNALIS Tribeca Games Festival Trailer — Intro by Guillermo Del Toro YouTube

SIGNALIS Announcment Trailer YouTube

Описание контента для взрослых

Разработчики описывают контент так: This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content.